Back to Titan Soul

Shields of Titan Soul

In Titan Soul a shield is a weapon: it has attack damage of its own and can be swung, so both sides are listed here. Block is the share of incoming damage it absorbs — a heavier shield blocks more but drains stamina faster.

26 items

ShieldGrade?Rarity?Block?Block costDefenceDamageStaminaWeightDurabilityLevel?
Dipylon★★★★★Legendary100%14
Physical 65
Strike 140
767010
  • Deflection: an arrow or other projectile, magic ones included, that hits the shield within 0.3 s of raising your block flies back at the shooter instead of hitting you and costs no stamina. It keeps its damage type and element and deals the higher of its full damage and your average weapon hit
  • To deflect again, raise the block no sooner than 0.6 s after the last raise
Taxiarch Shield★★★★★Legendary100%15
Physical 72
Strike 128
710.57810
  • Close Ranks: when a block would break your guard for lack of stamina, or you block while exhausted, your guard holds and you instantly restore 40% of max. stamina. Once every 30 s
Hoplon★★★★★Legendary100%15
Physical 75
Strike 125
7107510
  • Othismos: walk forward while blocking to push the enemies in front of you. Costs 3 stamina per second while you push
  • Bosses and large enemies do not move. A stunned enemy you push is knocked down
Polemarch Shield★★★★★Legendary100%15
Physical 76
Strike 124
7107010
  • Close Ranks: when a block would break your guard for lack of stamina, or you block while exhausted, your guard holds and you instantly restore 40% of max. stamina. Once every 30 s
Murmillo Scutum★★★★★Legendary100%16
Physical 85
Strike 120
746510
  • Retort: a strike right after a successful block deals 50% more damage

Part of set Murmillo 6 pieces

  • Shield Bash: the last strike of the gladius light combo becomes a shield bash. It deals ×2 shield damage, knocks the enemy off its feet and breaks its block
  • Pollice Verso: a heavy attack executes humanoids with 25% health or less: loot drops again, +10% health, +100% stamina
  • Crowd Favourite: in the arena an execution restores 25% health instead
Sacred Band Shield★★★★★Legendary100%16
Physical 85
Strike 120
746510
  • Battering Ram: after a successful block, your next attack within the counter window becomes a shield strike that breaks the enemy's guard and knocks them back

Part of set Sacred Band 5 pieces

  • Seven Gates: each blocked hit closes a gate, up to 7
  • A hit that gets past your guard opens 2 of them
  • Thebes Stands: with every gate closed, the next blocked hit pushes back enemies within 5 m and restores 20% of max. Health
Lochagos Shield★★★★★Legendary100%15
Physical 78
Strike 120
79.57210
  • Close Ranks: when a block would break your guard for lack of stamina, or you block while exhausted, your guard holds and you instantly restore 40% of max. stamina. Once every 30 s
Scutum★★★★★Legendary100%16
Physical 85
Strike 120
7106510
  • Iron Wall: once per 20 s, a Scutum block at zero stamina does not break your guard, and your blocks hold for 2 s after it
  • Impetus: sprint while blocking, and the enemies you run into are thrown back off their feet. Bosses and large enemies stand firm

Part of set Legion 3 pieces

  • To the Triarii! When an enemy hit takes your health below 30%, your stamina refills and for 6 s you take 50% less damage and blocks cost 50% less stamina. Once per 120 s
Crag Stalker's Bulwark★★★★Unique100%14
Physical 60
Strike 120
7105010
  • Barbed Bulwark: returns a portion of blocked melee damage back to the attacker as Pierce Damage
  • 70% Damage Return
  • Blocked attacks no longer inflict Poison Damage

Part of set Venomous Onslaught 2 pieces

  • Shield and Sting: after a shield block, your next spear hit poisons that enemy
  • +10% Additional damage return on shield block
  • 500 Poison Damage over 10 sec

Part of set Wrath of the Scorpion 6 pieces

  • Scorpion Fury: 5 hits taken or blocked call a wave of spears from under the ground
  • 200 Pierce Damage
  • 300 Poison Damage over 10 sec
Bronze Phrygian Shield★★★★varies95%15
Physical 50
Strike 90
76.5258
Iron Phrygian Shield★★★★varies100%15
Physical 55
Strike 90
763510
Shield★★★Unique85%10
Physical 15
Strike 100
73351
Chitin Shield★★★Unique90%10
Physical 20
Strike 100
74261
Copper Phrygian Shield★★★varies90%15
Physical 45
Strike 90
77228
Copper Buckler★★★varies95%14
Physical 32
Strike 60
75154
Bronze Buckler★★★varies100%14
Physical 37
Strike 60
74.5174
Iron Buckler★★★varies100%14
Physical 40
Strike 60
74224
Bone Shield★★Unique68%10
Physical 10
Strike 100
73341
Pine Reinforced Buckler★★varies85%12
Physical 25
Strike 50
72.2154
Ash Reinforced Buckler★★varies90%12
Physical 29
Strike 50
72.7174
Oak Reinforced Buckler★★varies95%12
Physical 33
Strike 50
73.2224
Round Shield★Rare70%10
Physical 10
Strike 120
7251
Broken Buckler★varies70%10
Physical 10
Strike 50
7251
Pine Crude Buckler★varies75%10
Physical 15
Strike 40
72151
Ash Crude Buckler★varies78%10
Physical 17
Strike 40
72.5172
Oak Crude Buckler★varies82%10
Physical 20
Strike 40
73223

What the columns mean

Grade
The item's tier, from one to five stars. Fixed: an item is always the same grade wherever it drops.
Rarity
Not a property of the item but of the copy you find. The game decides it from the modifiers rolled onto that drop: none or a net negative gives Normal, up to two good ones Magical, more than that Rare. Unique, Mythic and Legendary items are the exception — their rarity is fixed in advance, and only those are named here.NormalMagicalRare
Block
The share of incoming damage this piece absorbs while you hold block. Any weapon can block, not only a shield — and worn gear blocks for less.Read how blocking works
Level
The minimum player level at which the item can begin dropping from chests. Chests carry a minimum level of their own, and the higher of the two applies. Shop stock follows different rules.